✏️ How To Draw Expressive Faces That Have Structure...


Greetings Artisan!

Let’s dive into some structural drawing…

Drawing heads and faces is probably one of the most important things to do as an artist. It helps you connect with viewers, and a lot of us start our drawing journey drawing simple faces.

You have probably heard of the many different structural methods for drawing faces and heads. You have probably heard of the “Loomis Method”.

But something I have found over the years, is that despite many aspiring artists and students learning these techniques, they often lack the ability to apply it.

Drawing floating heads is one thing… actually drawing characters with personality and emotion is another…

Why does the Loomis method work perfectly for generic heads but fall apart when you try to draw actual characters?

I remember practicing those academic spheres over and over. Getting the proportions just right. Following every step exactly like the books showed. Then I’d try to draw a character with personality and… nothing.

The whole thing would collapse.

This was even more problematic as I wanted to have my own art style. And these structural methods seemed to only ever focus on drawing realistic faces.

And boring faces at that!

For years I thought I just wasn’t practicing enough. Turns out I was using the method completely backwards.

I made a video about how the Loomis method actually works in production…

How Pros REALLY Use the Loomis Method

video preview

In this one, I demonstrate with Ken Masters from Street Fighter - showing how to apply construction to a real character design, not just academic heads. You’ll see the actual workflow: rough emotional sketch first, then finding the center line and brow line, then adding the sphere if needed for volume checks.

In it you’ll discover:

  • Why starting with the center line changes everything
  • How to keep character personality through construction
  • The two-phase approach used when drawing actual illustrations

The thing is… when you’re drawing the same character hundreds of times for comics or animation, you need something that actually works. Not academic theory.

Nobody drawing in a real production scenario starts with a perfect sphere. They start with the character. With the emotion. With Ken being Ken Masters, not generic head number 47.

The way I think about it now… there’s two critical lines. The center line running down the face. The brow line across the eyes. Find those first and suddenly everything else clicks into place.

The sphere becomes a tool you might use to define the mass of the skull. Or might not. Depends what you need.

Thinking about how to apply structural drawing to a sketch means you can sketch loose and free because you know you can true it up later. You’re not replacing your sketch with formulas. You’re enhancing what’s already there.

Let me know if you have struggled with the Loomis Method before! I’m keen to hear everyone’s experience.

Cheers!

-Tim

The Drawing Codex Newsletter

Each week I share art tips and advice, along with extra details and images from my Youtube Videos. There are some things (like showing static images!) that old-school text and email is really good at. This newsletter adds a whole new level to The Drawing Codex experience!

Read more from The Drawing Codex Newsletter

Greetings Artisan! Artists frequently get told that they need to learn highly detailed rendering. Often the goal is fully realistic anatomy, rendered with perfect lighting and detail... And while this works for some... The reality is many artists are actually aspiring to create simpler artwork with cartoony style.I don't know about you... but for me this was a major part of my artistic journey. I spent a lot of time learning to render. I also spent a lot of time teaching people rendering and...

video preview

Greetings Artisan!I hope you had a great holiday break... I don't know about you... but creating covers was always one of my 'art goals' when I started out.The cover art on fantasy books I read as a kid was probably one of my main inspirations to become an artist. And when I was trying to break into comics, the idea of being good enough to get paid to create a cover seemed like the ultimate goal. This is what the 'best' artists did. A great cover (or poster) combines the story of the book,...

Greetings Artisan! Let's talk about a challenge every artist faces today: getting attention in a world where EVERYONE is fighting for eyeballs. We live in what I call the "modern attention economy" - a place where every possible trick for grabbing attention is being used to death. Snappy editing, bright colors, contrast, open loops, hooks, sex, violence, politics... if it can get attention, it's being exploited. As artists, this puts us in a tough spot. We want people to see our work, but...