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Greetings Artisan! Have you ever been overflowing with ideas for incredible worlds but found yourself struggling to bring them to life? Trust me, you’re not alone. This is one of the biggest questions and problems that people ask me about! The journey from that initial spark of inspiration to a fully realized project is filled with challenges—from nailing down foundational art skills like color theory and anatomy to maintaining the energy and focus needed to see it through. That’s why I’m excited to share my recent interview with the amazing artist Matt Rhodes. I wanted to talk to someone who has finished a large personal project… and also done it on the side. Matt is a successful professional artist; he’s also the creator of Tellurion, a silent graphic novel (or Visual Story) he developed in his spare time. He’s a shining example of someone who’s turned ambitious ideas into reality, and he’s now diving into a new project called DEAD gODS. You Can Check Out The Interview Here - In our conversation we dig deep into the creative process, here are some of the things we discuss:
Creating your own projects can be both exhilarating and daunting. Hearing from someone like Matt, who’s successfully navigated this path, is a good way to help understand what is normal and what is not. Often we can feel there are right and wrong ways to handle this type of project. It can he hard to know when to stop the pre-production and actually begin. But the reality is that often even when a large project does go well... the process is messy and there are many struggles along the way. Understanding the chaos of creation will help you to enjoy the journey. Lastly: if you’re looking for some simple takeaways to help develop your own art projects, here are a few from our chat:
Creating your own projects isn’t just about the end result—it’s about the journey you take to get there. Taking actionable steps like sharing your work, refining your process, and setting achievable goals can make that journey more manageable and fulfilling. And I think Matt does a great job of showing what is possible if you apply yourself a bit each day over a long period of time. I’d love to hear your thoughts! Do you have a project you’ve been developing? What are the biggest challenges you’ve faced? Cheers! -Tim |
Each week I share art tips and advice, along with extra details and images from my Youtube Videos. There are some things (like showing static images!) that old-school text and email is really good at. This newsletter adds a whole new level to The Drawing Codex experience!
Greetings Artisan! Artists frequently get told that they need to learn highly detailed rendering. Often the goal is fully realistic anatomy, rendered with perfect lighting and detail... And while this works for some... The reality is many artists are actually aspiring to create simpler artwork with cartoony style.I don't know about you... but for me this was a major part of my artistic journey. I spent a lot of time learning to render. I also spent a lot of time teaching people rendering and...
Greetings Artisan!I hope you had a great holiday break... I don't know about you... but creating covers was always one of my 'art goals' when I started out.The cover art on fantasy books I read as a kid was probably one of my main inspirations to become an artist. And when I was trying to break into comics, the idea of being good enough to get paid to create a cover seemed like the ultimate goal. This is what the 'best' artists did. A great cover (or poster) combines the story of the book,...
Greetings Artisan! Let’s dive into some structural drawing… Drawing heads and faces is probably one of the most important things to do as an artist. It helps you connect with viewers, and a lot of us start our drawing journey drawing simple faces. You have probably heard of the many different structural methods for drawing faces and heads. You have probably heard of the “Loomis Method”. But something I have found over the years, is that despite many aspiring artists and students learning...